DreamForge Dashboard

API (Swagger)

What is the Switchboard?

The AI Switchboard controls which AI providers handle each type of generation in DreamForge. Each category (images, meshes, video, music, SFX, LLMs) has a priority-ordered list of providers. The 1 provider is the primary — it handles all requests first. If it fails, the system automatically falls back to 2, then 3, and so on down the chain.

Managing Providers

  • Reorder: Drag and drop tiles to change priority. The leftmost provider (1) is always tried first.
  • Add: Click the + button at the end of a row to add an available provider as a new fallback.
  • Remove: Click the × on a tile to remove it from that category.
  • Save: Changes are local until you press Save. All running game clients will pick up the new config on their next switchboard refresh.

Fallback & Circuit Breaker

When a provider fails, the switchboard retries once, then moves to the next fallback. After 3 consecutive failures, a provider enters a 5-minute cooldown and is automatically skipped. If all providers are in cooldown, the least-recently-failed one is tried as an emergency fallback. Providers recover automatically once they succeed again.

Tile Metrics

Each provider tile shows live stats from game clients:

  • Hit count — Total requests routed to this provider
  • Success %≥80% ≥50% <50%
  • Avg latency<5s <15s ≥15s

Costs

Each tile shows an estimated cost label. For media generation it’s per generation. For TTS it’s per 1k characters. For LLMs it’s the input token rate per 1M tokens.

Pricing

Provider Metrics

Metrics Over Time

Scroll to zoom · drag to pan

Billing Alerts

No alerts

Cost Overview

Costs Over Time

Pricing Configuration

Key Sync Provider Model Input Unit Input $/Unit Output Unit Output $/Unit Updated

Cost Summary

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Usage-Based Overage--
Estimated Monthly Bill--
Included API Usage--covered by subscription
Total API Usage Value--included + overage
Today's Usage
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Active Users
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Total Requests
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Premium Requests
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Daily Spend Trend

Model Usage

Spend by Team Member (Current Billing Cycle)

Cost by User & Model

Leaderboard

#UserLinesAcceptsAgentModel
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Model Cost Breakdown

ModelRequestsIn TokensOut TokensCache RCache WCost
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Recent Usage Events

TimeUserModelTypeInOutCacheCost
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Bedrock Spend
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Today's Spend
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Total Tokens
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Invocations
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Daily Bedrock Spend

Cost by Model

Token Usage Over Time

Tokens by Model

Model Usage Breakdown

ModelInvocationsIn TokensOut TokensCache RCache WCost
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Usage by Source IP

IPInvocationsTop ModelClientFirstLast
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Recent Bedrock Invocations

TimeIPModelClientRegion
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Total AI Spend
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AWS Bedrock
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Combined Daily Spend

Spend by Service

Games

Size

Asset Library

Category Total Verified Unverified Preferred Size

Verify Assets

Select a visual category to browse and verify unverified assets.

Users

Whitelist

Name Email Games Credits Bought Spent $ Credits AI Cost VIP Internal Last Login Joined

Beta Requests

Name Email Requested Account Whitelisted Actions

User Feedback

AI Feature Requests

Client Logs

Player Game Uploaded Size Actions
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